Bruce Shelley

Charity Auction & Balance Tester Interview


Child's Play Charity Auction: The guys at Penny Arcade have been raising money for a charitable program called Child's Play for a while and this year we got on board. The Halo Wars team donated some original artwork for the live auction at the Child Play dinner next week in Seattle.

We are also auctioning off a group of 14 Age of Empires/Mythology items in one e-Bay lot that is live right now. Included are copies of all of our games and expansion packs, some “making of” DVDs, sound track CDs, and even the DS version of Age of Kings. We tried to get everyone available in our offices to sign most of these items. The proceeds from the sale, minus some minor fees, will go to children’s hospitals. Follow the links on our community page to learn more about Child Play and Penny Arcade. The e-Bay auction is here. http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=330195474269

Halo 3/Halo Wars Slurpee/Dorito Sweepstakes: We had in our offices this week the winners of a contest sponsored by 7-11 Stores and Mountain Dew. We believe several hundred thousand people entered the contest with the winner getting the opportunity to provide some voice acting for Halo Wars. A very thrilled young man from Oregon accompanied his mom to our offices this week. He had encouraged her to enter, as only adults could do the voice parts because of some legal requirements. They got a tour of the office and visited with some of the Halo Wars team, and then mom stepped up to the microphone for her video game debut. We think they had a great time.

iGames The Asian Dynasties Tournament: Check out the Age of Empires community site for more info and a link to this contest with a $3000 first prize. We will be following this tournament to see how the game is playing. http://www.agecommunity.com/

Day in the Life of Balance Tester Donnie Thompson: For those of you interested in what goes on inside a game development studio, I thought I would talk to some of my colleagues about what their typical day is like. For example, our balance team is responsible for testing our games for balance and fun, particularly at the high skill levels. We rely on them to tell us when the game is not working well and to uncover strategies that break the game. As you can see below, they are often in the front lines with gamers around the world, learning what people like and don’t like, which helps us with adjustments down the road.

This might sound like a particularly fun way to make a living so I asked Donnie if that was true and what his work life is like. Here is what he had to say.


  • The start of the day is typically spent either browsing community forums for Age of Empires III or playing it over ESO. I sometimes play on my ES tag, but more often I ‘smurf’ so I can get a game quicker and easier.
  • There are meetings constantly whether formal or informal. We typically have 2 formal meetings a week to discuss Halo Wars. The informal meetings are typically just us discussing things in either Age of Empires III or Halo Wars. I’d wager we spend the same amount of time debating things as we do playing games.
  • We of course play games a lot, sometimes back to back to back; other times we play games then discuss them immediately afterwards before going back to playing. There are plenty of talented gamers here, as well as completely different play styles, so coming to an agreement can often be difficult.
  • A really cool thing to me is being able to see the people that when I was younger I could only read about (Greg Street, Kevin Holme, Ian Fischer, etc.). Being able to have conversations, and discuss game design with the people who created my favorite games of all time has been an awesome experience.
  • Lunch time generally involves a board game of some sort; it’s a good way for us to feed our competitive nature but in a way that doesn’t involve sitting at a computer desk.
  • There is plenty of bug finding/reporting going on, which in my opinion is the only part of the job that feels like ‘work’.
  • I constantly monitor Age of Empires III forums through the day and read people’s different opinions on the state of the game. As such I’ve almost become a lightning rod for criticism and flaming.
  • In my short time here (11 months) it seems there is a constant struggle between design and balance. We (balance) are usually pushing for things that would make the game more fun for the hardcore multiplayer community, while design remains very concerned about keeping the game fun for the larger casual gaming community as well. This debate comes into play in both Age of Empires III and Halo Wars almost daily. I never considered that there were trade-offs between the two camps before working here, but I understand now how these issues come up and why we work hard to find a good balance between them.


Ensemble Studios Gift Exchange: We held our Christmas gift exchange and office party last Friday. As is traditional now, whiskey (especially Crown Royal) was a popular gift and each bottle unwrapped was “stolen” the maximum three times before someone got to keep it.
The Osbourne’s Trivia Game was re-gifted for the umpteenth year in a row. I can trace the provenance back three years and thankfully each year we have newer employees who don’t recognize the box shape. The lucky owner for the next year is Andy Gotcher, a user interface artist on Halo Wars.
We set up Rock Band and the pounding of the drum pads was the background music for the event. There was a gingerbread house decorating contest, won by Josh Powers (Doug Marien and Woody Smith were runner-ups).

Here are a couple of pictures of the party. The first shows the proud Andy and his “special” gift. Our more formal Christmas party is coming up at a hotel downtown.



Happy Holidays,

Bruce Shelley 

Published Friday, December 14, 2007 5:27 PM
Filed under:
Anonymous comments are disabled